SimCity 3000 is a city building simulation video game released in 1999, and the third major installment in the SimCity series. It was published by Electronic Arts (EA) and developed by series creator Maxis. It was released for Microsoft Windows, Macintosh, and, through an arrangement with Loki Games, Linux.Gameplay and changes from SimCity 2000There are many changes between SimCity 3000 and its immediate predecessor SimCity 2000.
These changes span both the integral city management aspects of the game, as well as its graphical and landscape aspects. More and newer city services are featured. These changes create a greatly different experience from that of SimCity 2000.The most notable change is the addition of the concept of waste management. In SimCity 3000, garbage begins to accumulate when the city grows to a medium size, and must be disposed of at the expense of the city. Farms and agricultural structures are also introduced, appearing on large light industrial zones in a city with low land value and little pollution. A new zoning density was also added, totaling three densities, compared to SimCity 2000's two.In addition to their limited life span, power plants and other utility buildings were also made vulnerable to decreasing maximum output due to age. All power plants have a life span, and additionally, the water facilities now have a life span as well.Although the concept of neighbor cities was introduced in SimCity 2000, it was greatly expanded upon in SimCity 3000.
New for players is interaction with neighbouring cities, negotiating rudimentary business deals with other mayors, such as the sale or purchase of water, electricity or waste management services. These generate a monthly charge which is either added to or deducted from the player's treasury, in accordance with the deal. Canceling a neighbor deal would incur a penalty, unless the deal was cancelled when the other city wished to renegotiate. Although not strictly a city management aspect, SimCity 3000 simulates the effect of land value on construction much more realistically than in SimCity 2000. In SimCity 3000, land value creates very distinct neighborhoods which tend to contain narrow income bands, creating well-defined slums, middle class areas, and wealthy areas. Land value is also determined by the city center effect where buildings that are at the city center have higher land values and those buildings on the borders have lower land values.Business deals were another new concept to SimCity 3000; by allowing certain structures, such as a maximum security prison, to be built within the city, the player can receive a substantial amount of funds from them.
Open “SimCity 3000 Unlimited” folder, double click on “Setup” and install it.; After installation complete, go to the folder where you install the game. Open folder, double click on “SimCity 3000 Unlimited” icon to play the game.Done! Click on Below Button to Proceed to Download Page.
Business deal structures, however, tend to have negative effects on the city, such as reduced land value.There are several changes to the graphical interface in SimCity 3000. Although the game retains the pseudo-isometric dimetric perspective of its predecessor, the actual landscape became more complex and colorful. In SimCity and SimCity 2000, the playable landscape is mostly brown, while in SimCity 3000, the playable landscape is a more realistic green color, along with other colors that progressively change by height, from beige (beach sand) to green to brown (bare ground) to white (snow).
In SimCity 2000, land could either be flat or sloped, and all slopes were of the same steepness. In SimCity 3000, there are five distinct steepness of slope, creating more varied landscapes. There are different types of trees which can appear on the playable map, ranging from small, Deciduous trees to towering Redwoods.Advisors and petitionersSimCity 3000 and its revision, Unlimited, feature seven advisors, each covering a specific issue (city finances, transportation, environmental issues, city planning, safety, health and education, and city utilities), who help players make proper decisions in the game by providing recommendations and advice. As opposed to previous versions of SimCity, these advisors have names and actually give in-depth advice, rather than brief summaries of the situation in their department.There are also petitioners, many of whom are citizens of the city, that request players to modify city policies, such as lowering tax rates, or enacting an ordinance. Some are outside interests, often pushing proposals which would harm the city (i.e. Building a casino, which would attract crime) in exchange for a boost to its financial coffers.
Description
Create and control your urban empire with more power than ever before. With SimCity 3000 plus much more. Expand your SimCities with two new building sets from Asia and Europe. Take on 13 challenging scenarios or create your own. Unleash four new disasters including an unforgivingCreate and control your urban empire with more power than ever before. With SimCity 3000 plus much more. Expand your SimCities with two new building sets from Asia and Europe. Take on 13 challenging scenarios or create your own. Unleash four new disasters including an unforgiving whirlpool and plummenting space junk.
Genre: Strategy, City Building, Management, Modern, Modern, Government